Puzzle Design Draft: Restoring Power to the Lighthouse
One of the new puzzle concepts we're currently experimenting with for False Light revolves around the lighthouse's ageing electrical systems.
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In this draft design, players must manipulate a series of switches. The goal is to align both the voltage and amperage dials to specific target values, requiring careful observation and a bit of trial and error. Flipping one switch may increase voltage while reducing amperage, while another could have the opposite effect, forcing players to think through the entire system rather than solving it through a single action.
The puzzle is intended to fit naturally within the setting. Rather than feeling like an abstract challenge, it represents Anders working to restore power to parts of the lighthouse and keep its critical systems operational.
This is still an early concept, and balancing the complexity will be key. We want the puzzle to feel authentic to the setting while remaining intuitive and rewarding to solve.